Moonlight lagging. After a clean installation NOOBS 1.
Moonlight lagging. 11g router, hardwired to PC Vita PCH-1001 Moonlight v0.
- Moonlight lagging Moonlight adjusted settings (please complete the following information) 1080p,120hz,50Mdps. Powered by Fider. Features: Support for 720p and 1080p resolution Support for 30 and 60 fps modes Configurable streaming bitrate Host 82K subscribers in the SBCGaming community. Using a controller works great! No issues whatsoever. The typical workaround to this if you are using Windows is to use a dummy plug which makes your Describe the bug When setting the android version of Moonlight to 30fps and applying any form of frame pacing, it causes a significant increase in input latency, often not even showing up in the performance stats. 5 and it was stuttering/dropping frames when streaming my pc desktop. Steps to reproduce Just ensure V Sync and Frame pacing are off in Moonlight. (I was previously trying to run In Moonlight settings, check the box to "Never drop frames". I’m sure you can play non steam games on steamlink but it probably requires some additional configuration. Get Moonlight (Vision Pro beta version) on your Vision Pro Download Testflight from the app store on your vision pro One tip: I was having some lag (both audio and video would stutter every couple seconds) when I first set it up on my Unifi mesh network, so I created a separate SSID (wireless network) just for streaming so that no clients Measured by the the moonlight overlay (Ctrl + Alt + Shift + S), I noticed that since using wired ethernet for the Ally, the network latency dropped to 1ms (perhaps even lower), compared to 4-5ms on 5Ghz Wifi, and the only enemy left is Vsync. -a Moonlight \-f Moonlight \-p 1234. log Moonlight-1552655919. e. Parsec has easier installation and remote access, while Moonlight and Sunshine require The issue is when I connect from a Moonlight PC client on Kubuntu to mtsc. log Moonlight-1552655819. Bad Lag With Moonlight, Raspberry Pi 3 B+, an RTX 3060 TI, and a wireless 360 controller . What happens is that I can be playing for a while (could be a few minutes, or tens of minutes, it varies), and then suddenly the image and audio start stuttering until it disconnects. Reload to refresh your session. I am trying to figure out what is causing my lagging when I am playing on Moonlight on my Nintendo Switch. The delay is still perceptible using the controller and aiming is a real nightmare. I’ve tried to play both on an Android TV and on an Apple TV. exe to "Realtime". The PC is connected with wired ethernet cat 6 to the router. I'm very sensitive to frame tearing but I don't have G-Sync or Freesync compatible displays on either the host or client machines. Been testing different streaming solutions and noticed that when using the Moonlight + Sunshine combo, there is some noticeable input latency if you are sending many inputs in a short amount of time. Also tried with combinations of Moonlight Android v4. Turns out my main office computer (which was neither a host or a client of moonlight) was pushing lag spikes through the network which weren't a big deal until I started moonlight streaming. No issue streaming to my iPhone or Steam Deck Even if Steam has slightly higher lag at least you have somewhere to start. I had to I've been pulling my hair out trying to resolve an issue with my AX210 WiFi card. You signed out in another tab or window. Disable G Boot up the game with moonlight and press the hotkey to change into 880 resolution. 5. 3) , I've disable Location Services (better around 70%), Bluetooth Off ( not better). 70 on W7. I purchased this HDMI splitter to allow the PCM audio to be piped directly to the Other Moonlight clients. log Moonlight-1552655905. log Moonlight-1552654596. Server PC details Moonlight set at 150Mbps HOWEVER, the wired appleTV connection is where things go awry. I was a huge fan of Moonlight for a long time. 11. 00Hz monitor. Q&A. to Play/Pause the video. I tried the macOS moonlight client and it had similar issues. 265 doesn't change anything, neither does "never drop frames". I think the problem is in the way moonlight iOS reads Streaming overall is very smooth, no drops whatsoever, overall 10ms of latency (average 2,5ms of network receive time) on 1080p, 40Mbps and 120fps. Moonlight settings (please complete the following information) All default. Moonlight @Haz3mn. But I did try the other services like steam remote play and parsec and they are buttery smooth I believe it's an issue with how Moonlight decodes on the AMD card in the ROG Ally. But on Chiaki colours are way better. Something like that: https://amzn. In fast paced rhythm based games, lag could be a real issue. Using Rtx360ti to shield 2017. Discussion. If you cannot launch tinfoil then make sure you followed the Rentry guide to set up cfw. You'll have to change the graphics settings to get more detail. 11g router, hardwired to PC Vita PCH-1001 Moonlight v0. xcodeproj in Xcode; To run on a real device, you will need to locally modify the signing options: Click on "Moonlight" at the top of the left sidebar; Click on the "Signing & Capabilities" tab; Under "Targets", select (Sunshine/Moonlight is a PC game streaming solution) I've been playing around with various methods of game streaming/remote play for many years at this point. Streamer and Client bot Do you notice any input lag? I also use Moonlight on an 2023 Apple TV 4k over Ethernet, an LG C1 on game mode, and similar PC specs but with a PS5 controller instead. In window Mode it feels not delayed. Same as scenario 1 above but with the powerline adapter in same locations. WiFi and mobile hotspot were both turned on, but turning off the hotspot only left the WiFi function, and the problem I had a huge audio crackling problem using sunshine and moonlight, literally tried every fix I could find online. exe". 4. iOS/tvOS version: iPadOS 17. while on the fire stick I can’t remember the number but the lag was atrocious. Like the OP, network stats look rock solid, no drops. 265 on those or h. exe on a Win10 host, and my mouse pointer speed needs to be readjusted every single time I go in. This also explains why 10mbps is smooth and 20mpbs has minor stutters. Now streaming 4K@120 HDR with 150Mbps bitrate looks very good If you encounter high input lag, or see the TV skip frames (for example in a 2D platformer it will look like your character teleports a bit), then try lowering the Mbps network speed in the Moonlight client. Sunshine lag vs Moonlight . So far I haven't discover a good way to measure this, GPU usage seems irrelevant. I tried few remote solutions. Moonlight is perfect for Moonlight: Get Moonlight set up on your PC according to their guide, make sure you have a nVidia graphics card that is compatible. You can stream your collection of PC games from your GameStream-compatible PC to any supported device and play them remotely. The image and video is running just fine, getting lag-free 1080p 60fps. And I noticed AnyDesk has a super low latency with my cursor movement. With the Apple TV, I’m using an LG A1, and the Dualsense connected to the Apple TV itself. r/ShieldAndroidTV. It is only the android client of Moonlight that appears to cause the massive amounts of input lag from what I have seen Disabling HEVC solves this problem for me too, but unfortunately means giving up HDR. - My devices are connected via hardwired gigabit ethernet (shielded CAT6 cabling). Maybe 5ms of time spent on decoding/network. For me steam is absolutely terrible compared to sunshine/moonlight. Average receive time: 5. I ended with Mini PC (UM780XTX) connected to this TV and with Moonlight Windows Client installed. I am trying to stream from my PC over Moonlight but keep getting audio stuttering. No frame drops. On Moonlight the input delay is way better than Chiaki. With Sunshine, the encoding & decoding latency is perfectly fine, Steam link works great all the way maxed out at 4k 90fps, but moonlight above 10 mbp is just dropping frames at way too high of a rate for it to be playable at less resolution. txt file, like how the HEVC decoder in the Tegra X1 inside the Pixel C can lag on certain streams, but I've been racking my brain and trying to find a solution but I can't find one. Moonlight Wii U is a port of Moonlight Embedded, which is an open source client for Sunshine and NVIDIA GameStream. How to start and use the Moonlight App on your Pi: Connect controllers, I used a wired PS4 controller & You would have better battery live. Prior versions of Moonlight already used D3D11 for borderless windowed, windowed, and full-screen exclusive with V-Sync disabled, but v6. The video is fine, and the problem doesn't go away on lower resolution/framerate/bitrate. well, I can only rewatch episodes of True and the Magic Kingdom so many times. A subreddit about the NVIDIA Shield TV - the world-class premium streamer for gamers running On my system, this will trigger Moonlight's VDPAU fallback decoding, which seems to fix the desktop cursor lag, and also makes the Moonlight overlay visible. Stuttering/lagging when turning in Moonlight on Apple TV has been such a bust for me. What's curious to me is WHY screen tearing exists at all on a 60. Device details. It turned out for me that I had a normal windows 10 PC that was not part of the host/client sending out large lag spikes intermittently. Also tried tethering the Shield to my phone running a 5GHz WiFi hotspot, but it was unusable due to stuttering, likely due to lack of bandwidth provided by the phone Various versions of the Moonlight client on Shield - 9. As always, we will be keeping tabs on the matter and update this space when NVIDIA fixes the I’m having the same issue. Starfield looks really good with very smooth gameplay on the AVP. Moonlight is an open-source implementation of NVIDIA’s GameStream protocol, which allows users to GPU required for non-lagging Moonlight . Seems like everyone uses on the moonlight CLIENT, make sure to set the frames/vsync to 60 if you still get stuttering, try setting the frame pacing option on in moonlight/client. I'm getting some input lag on Vita Moonlight - do I need to get a 802. End of Support Notices: Windows: v6. I battled the same issue with my surround sound AVR and a X900H. Is this a Chromecast issue? I know the TV itself is probably introducing some latency, then im sure there is added latency of the bluetooth controller connection. I tested with a bitrate of Yes, solution was to stop worrying about Sunshine/Moonlight and get in-wall fiber optic HDMI. (Expected: smooth streaming, Happened: stutter) moonlight stream -1080 -codec h265 -bitrate 5000 works without problems, but also has 100% on one core and 0% on the three other ones. Connection is fine, but the issue is that because I have a 34" ultrawide monitor, it comes up on my iPad as one long and narrow screen with tiny text and the cursor moves SUPER slow. - Performance on WiFi may be poor with I'm streaming my PC with sunshine to my google tv with moonlight and accessing my full game library with gamenite. 10. I have since changed my GPU RAM allocation to 256mb and this seems to have reduced, but not completely eliminated, the audio lag. Parsec on macOS did noticeably better. Top 8% Rank by size . 0, Steam Link is an officially supported platform, and we will be publishing SL app bundles for each new release going forward. The PC server is connected to it by ethernet. Geometry Dash - Sunshine + Moonlight - Levels by Unzor @Mario_Madness28. to this : RUN tizen certificate \-a Moonlight \-p 1234 \-c SG \-ct SG \-n Moonlight \ For moonlight almost all the clients I've used are awesome, but a quick personal take from best to worst: other times there are disconnect and lag issues. Still, if someone knows what the problem is, please tell me, I currently can't think of any more solutions or problem sources. I also use streaming for work stuff and the keyboard input lag makes it pretty much unusable. 3. Tried every encoder and every encoder setting combinations, tried adjusting FEC and changing audio devices and every sample rate. Not only is the Ally powerful enough, you can run it on 10w while playing games at max settings, lag/tear free. I've been messing around with DisplayFusion, since I already use it, to automatically change Moonlight with Gamestream had constant stuttering, so I tried Moonlight with Sunshine which was a alright, but still stuttered every now and then. I’ve set up Moonlight via GFE on my PC, and I’m using a Dualsense. Using a mouse is another story. Nvidia Gamestream does not have this option, hence we have to use Moonlight. 1. Congratulations! Level Completed! Moonlight. PC. Reply reply Stuttering & Lag on Decent Specs w/ No Issues in Other Games upvotes Greetings. ROG Ally Moonlight. " When streaming to my cell phone with the controller paired to it, it is very low latency. It only happens every 5 minutes or so, for 3 seconds, that the frames I've been trying for a while now to get Sunshine/Moonlight on my Nvidia Shield to stream smoothly to my TV. Both Gamestream and Moonlight are extremely laggy, the latter asking me to reduce my bitrate crazy low to The current big issue they're trying to resolve is slight input lag (which also happens with iPad optimized app on VP). Device Compatibility. I use an app called hotspot lite to create hotspot network on my pc ( without wifi connection ). Testing against my machine with a 3080 with Moonlight and there's no perceptible lag. 5ms, but with it enabled, it Forgot to mention I'm also on Ethernet. Beta Was this translation Audio delay with Moonlight . I changed my monitors res to 1080p 60fps (native is at 1440p 144hz) and disabled That being said, NVIDIA Shield users are now saying (1,2,3,4,5,6,7,8,9,10) that Gamestream or Moonlight is lagging, disconnecting and stuttering whenever they try to stream a game from their PC. Affected games All games. The performance stats don't show any frames being dropped. Perceptively, it might feel a lot better since it hides the latency behind less common actions like clicking instead of the "always on" rendering of the mouse, which will Input lag goes from near zero to 200ms+. PC using Sunshine, RTX4090, I9-11900k, 32gb ram. DemonCat · Tue Nov 29 2022 03:32:24 GMT+0000 (Coordinated Universal Time) · edited. I've tried almost every suggestion I could find around the topic - disabling various background game recording functions, trying various display modes on the Shield, every combination of misc Moonlight settings like bandwidth and framerate, Moonlight has all the controls mapped already. If I turn off Vsync on the moonlight client, the Vsync latency drops to 0. The issue is that the audio is delayed with maybe 1 second on all games. 0 and it's still God awful Locked post. This leaves me wondering if Moonlight is streaming over local network or through internet? I have a doubt it is streaming through the internet because my upload speed is - drum roll - 28mbps! If I set anything above that or near to it, the streams struggles. Currently, super Laggy with a ton of delay, really low resolution, and constant artifacts / blurryness. I currently tried using nivida gamestream and sunshine as the host and still I get bad audio. For ChromeOS systems, we recommend migrating to the Android app for additional features, functionality, and active support. ARC only supports compressed Dolby Digital audio, so the TV has to transcode the audio which adds delay. Recently, Moonlight also added support for the new AV1 codec which offers even better quality at lower bitrates if your hardware supports it. There is a desync between audio and video. 2 GeForce Experience v2. Quest Pro Controllers Problem is as the title suggests. If I switch to FullScreen image laggs and mouse movements lags and everything feels fine shifted by 500 ms. Really abysmal. I have a Hisense U8G tv which I use to stream 4k 120hz using the native moonlight app in the TV's google store. 1080p60fps with 100mbps without additional input-lag is absolutely no problem, there are minimal microstutters, but that Even with GPU usage being just 70% the stream stuttered a lot in these complex scenes. Yep, moonlight/sunshine, g-sync off, I set my monitor to 1080p/120hz to match the Ally and it works wonderfully. Reply reply (which Moonlight uses) doesn't currently support it. Moonlight can run alongside official Steam Link streaming and other Steam Link apps. 0 GeForce Driver 372. Hi all, As topic I'm having audio sync issues while streaming from my PC to the TV. More posts you may like r/SamsungDex. There are several others here saying the same thing, but this is the one that has changed my life. . Rate this level: Criteria: song choice and fit with the level. No amount of troubleshooting makes any difference. I have Sunshine installed on my Windows 11 PC; I have Moonlight installed on my Chromebook. 264/AVC and good for playing, though I still get some stuttering even with Game Optimisation on I'm now playing the game on a 1080p/60Hz monitor, and streaming to the Nvidia Shield/Moonlight at the exact same resolution and Hz. This was the biggest selling point for me. Please reach out in the GitHub tracker if there are any functionality or performance regressions when “Moonlight (formerly Limelight) is an open-source implementation of NVIDIA's GameStream protocol. I get audio crackling/popping using moonlight on my Steam deck, phone or tablet. In addition, every 5-10 seco I don't know that I'd buy a tab s9 ultra just for moonlight, but it's definitely a nice add-on that works well enough to be a desirable way to experience games. I'd like to play some AoE or LoL, but the mouse control simply isn't there. When comparing my Sunshine-Moonlight setup with the in-home streaming with two Steam instances or Steam-Steamlink, I see a much higher delay. The reason for setting the Moonlight client device to the 2. Question #1: If I want V-Sync on, am I correct to assume I should enable V-Sync on the host machine (i. 73 ms Average decoding time: 24. log. If you launch a steam game it should work out of the box. 1 which is compatible with Steam Link firmware 750 and later. For whatever reason, the Shield hates certain Bluetooth controllers which results in obnoxious input lag, this bug has been ongoing recently. 8. I had to actually reinstall windows on that machine to have However the fact that Gamestream works fine indicates an issue with the Moonlight +WiFi combo. Also tryed to use it on iMac, but on imac i can't connect xbox 360 receiver and can't figure out how to use mouse and keyboard - official shield from nvidia has support for it, moonlight - does not it seems, futuremore - while streaming session is active Works fine but if I'm comparing side by side with parsec I sadly notice micro stuterring / lag on long and fast movements, aka travelling. However, with Gamestream gone and being replaced with the open source Sunshine server this could change in Other Moonlight clients Happens on Android and Rpi. Moonlight offers more options to increase the stream quality. Input lag has to be over 150ms. You should be able to play now without noticing any lag. Right click it then "Set Priority" to "Realtime". See if, in the QoS settings, you can set the PC to the highest priority. I. Also, after ~10 minutes, the Controller-Input stream starts lagging as before (up to 30 second I use Moonlight in Window Mode on Chrome and everything works great. I am playing locally so I just connect my controller to the PC itself. The image quality was good on both though. Does anyone have experience with Sunshine and how to improve the input lag? I just tested it on my Asus Zephyrus G14 with a 6800S and the input delay made it unplayable. if you want perfect portable device streamer, use ipad mini 6 As you all probably know, Moonlight normally cannot stream without a monitor connected to the graphics card due to NVidia's limitations. It is receiving only basic bugfixes and little/no feature work. From trying to use the PS Vita to remote play my PS3 games, to Xbox Game Streaming, to Steam Link, to xCloud, to Playstation Plus I’m at the end of my rope trying to solve the endless stuttering with Moonlight, hoping there’s some insight from the knowledge of the masses. After a while the audio would be out about 1 second. Many are To setup Moonlight securely outside of your local network, you should also enable Wake on Lan in your host PC from its bios, enable wake on Lan from within Windows, register Describe the bug Stutter on Macbook Pro M1 Pro (MacOS Montery 12. Despite what I read elsewhere there is still some processing power required I suspect this isn't Moonlight (for me Moonlight at 4K60 has very very little lag), but your Bluetooth controller. 1hand 2hands. I’m getting 4-6 ms latency (wifi, since the Apple TV I have doesn’t have Ethernet), and there’s just enough lag that I notice it with every input I make. Server PC details (please complete the following information) OS: Arch Linux Moonlight has the big advantage of letting you play any game, you can even just stream your entire desktop. New comments cannot be posted. I would submit a feedback request on their side as Also games from moonlight look %1000 better in terms of colour than if I just simply ran it via hdmi from my pc. Parsec offers wide compatibility, supporting Windows, macOS, Linux and Android devices. I've got Moonlight streaming from my pc (RTX 2060+R5 3600) to my tv (LG 50UP75006LF) via a Firestick 4K Max. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. A slight delay aiming down the sights in an FPS, a little less responsiveness moving my A couple cool things about moonlight. Moonlight allows you to play your PC games on almost any device, whether you're in another room or miles away from your gaming rig. Been using sunshine together with nordVPN to connect everything, getting around 18-20ms of latency. eu/d/5dBSSVB You plug it to your desktop, it simulates the presence of a screen which you can set to any resolution. Lowering or raising bitrate, fiddling with the NVENC settings, turning HDR on or off. I stream while watching shows with my kids, and when moonlight stopped working consistently months ago . More posts you may like r/ShieldAndroidTV. this reduces my network latency to 10-11ms which completely eliminates lag/stuttering--and this is with 4K streaming. After a clean installation NOOBS 1. I've got the second hotfix hoping it would solve the problem but it hasn't. 2 and GFE v3. Moonlight adjusted settings. This one step is essential and will eliminate most stuttering/hitching. Anything above that, and it gets really laggy though. 0. I tried Street Fighter V on both Moonlight and Chiaki. It seems like there is a well-known mouse input lag issue with Moonlight/Sunshine. The Moonlight example is running locally on my home network through 5GHz. For LAN, the latency is not noticable for racing games at least, where even a small amount of input lag can fling cars all over the track. Best. Reply reply More replies. I'd say around 3 - 4 times as bad (at around 50 - 100 ms) The "Optimize mous The suggested form thing is quite inappropriate for this kind of problem, I think. This will prioritize all socket connections going to moonlight over any other programs. Hi All, I built my whole setup based on recommendations I found online: - My gaming rig uses an RTX 3060 TI. Old. With it hardwired to the ethernet I have about 2/3ms internet latency and 3/4ms decoder, which is the best I'm able to getting with H. However stutter still a bit. Click/tap to enlarge image . 3 and GFE v3. When streaming PS5 using Chinai I get better colours and deeper blacks. Unfortunately, this is a bug on NVIDIA's end. TV is an LG C2 with game mode on. Basically every 1/ minutes on the dot, I experience 5 seconds of latency/lag while doing in home game streaming (via the Moonlight client). Controversial. All good. You also have the option to have a tethered connection, which would help with the latency but requires you to be close enough to your PC and have a cable connecting you to it. You do need to setup side quest and sideload moonlight but I didn't have any noticeable lag, even over wifi. I think this is very usable for most things but I wonder it there is any way to lower it even further. in-game) AND hi, hope someone can help me, I'm having lots of lag that end up crashing the steaming when im using my pair of joy-cons from my nintendo switch, everything works good until I press a button of the remote, thats when the lag starts, i move the game with the pc keyboard and the streaming goes well it only lags and crash when im using the joy-cons. Additional context Not sure if this helps but at home I usually changing frame pacing setting on moonlight disabling location service on iPad disabling bluetooth on iPad testing after fresh boot of iPad and PC Disabling Moonlight Statistics window multiple different games. I get a constant 400+ Mbps with a Ping of 9ms around my home from my Eero router, and my Asus WiFi card downloads at a Moonlight’s performance blew my mind, 4K @ 120fps on my iPad Pro and iPhone 14 Pro Max with virtually no latency? Unreal. I'm sure wired will be even better. High latency/input lag is. Moonlight (formerly Limelight) is an open source implementation of NVIDIA's GameStream protocol. I'm sure others on here can give you better description and will try to post some concrete numbers when I get back. Theres JUST enough input lag to be annoying. No problems (Apart from the creeping in input lag) Moonlight hates either my router, internet or PC as even if I choose 720p@30 and detail to 4Mbps within 1-2 seconds of starting a stream, the screen gets pixelated and Moonight spits out a "Your network is not good enough to stream this, lower your resolution and detail and try again. My patented* guide for perfect performance Moonlight streaming on your Nvidia Shield TV: Use Moonlight rather than Nvidia Gamestream (the reason for this will become clear). Frame rate goes from a constant 60fps on the windows desktop to gyrating wildly between 1fps and 60fps if you look at the moonlight statistics. I have searched everywhere and it seems others have this issue and just chalked it up to the appletv, while others have had a flawless experience. 1ghz 4gb ram 64gb ssd Full 1080 Just as another data point, I tried Steam's game stream (or whatever it's called) and got Best way to reduce input lag with Moonlight/Sunshine . Due to reasons, I dont use wifi router. Moonlight shows latency anywhere from 2-3ms up to 10ms max! And thats over the wifi! There is no feel of lag whatsoever when playing. You can only submit your score if you have an account. If you set up a shortcut in steam to moonlight and then in the launch codes put stream PC GAME (With PC being your PC's name and game being the games title in your GeForce library the shortcut will launch the game directly off of your PC and you can get custom controls and art. Modern Wifi routers are handling moonlight way better though, so I think its your wifi adapter thats the But that makes me think that this isn't a moonlight issue, so sorry if it isn't. This is allegedly due to AWDL (Apple Wireless Direct Link) intermittently switching to channel 149 to query and process peer-to-peer operations between other Apple devices, before If you'd like to improve existing language, or add a new one, follow the instruction: Ask a permission to modify language here; Notify me by creating an issue with title "[Localization] - {Name of language}", in description write your nickname I use the Android client and in the option menu (gear icon) the last option at the very bottom allows for displaying the performance overlay on top of the running game /app. Client PC details (please complete the following information) RPi running latest RaspberryOS and latest Moonlight-qt. The similarity between fullscreen and borderless windowed is intentional as a result of switching from D3D9 to D3D11, which uses newer flip model swapchains. 0 on my Raspberry Pi 2 and then installing nothing else but Moonlight I had a noticeable audio lag of about half a second, the same as you. Have you used Moonlight before - do you have this issue on other platforms? So I've been trying to use Moonlight as a remote desktop on my iPad. 0 is the first version to also use it for full-screen exclusive mode with V-Sync enabled. 5 Device model: iPad Pro 13 M4, WiFi only Moonlight Version 9. 40ms lag with 1080p@60fps using steam compared to 1-2ms with1440p@120fps using moonlight/sunshine. Yes. IIRC, I don't see desktop lag if using the Moonlight client via Windows on the same laptop (Radeon 2200U using the integrated Vega graphics). Loving this app but is anyone having a issue where the brightness looks odd. Playing games with very little latency, using an Xbox One controller giving it that legit feel, I'm new to Sunshine/Moonlight, and right now I'm getting an almost lag free 1080p/60fps/10 Mbps streaming performance 72ft / 24yds to my living room's Fire TV Stick 4K Max. I did have some noticeable improvements by forcing my desktop refresh rate from from 144 hz to 60 hz, though, as well as forcing my Apple TV to match no matter good how host app is, the problem in moonlight switch homebrew that cannot access nvidia decoder under HOS so all decode processed by cpu which is makes unplayable (high latency & lag with mediocore visual quality) and dont forget swith has bad wifi. It is simply flawless. As I got amd card I had to use moonlight + sunshine in order to run the stream. First off, I have to say Moonlight/Gamestream is awesome (especially being able to stream at 1080p with a super high bitrate). If I go straight to a game it's not an issue, but mousing around my desktop always becomes an issue, as the pointer speed is not appropriate. The Moonlight overlay reports no dropped frames, average decoding of around 2/3ms. Add a Comment. I know it's the bluetooth connection to the tv that is causing the delay and It's fine Im using a 2017 Nvidia shield with latest moonlight client. H. But recently I want to extend my MacBook screen to Windows PC with BetterDisplay. I've been trying to experiment with the plugins s You signed in with another tab or window. If you are having a problem with running games then make sure you have up to date sigpatches. Same result on both devices, seems like there’s imput lag. It worked well in general but this TV can handle max bitrate of around 65Mbps which is too low for 4K@120 HDR streaming. x will be the final release series supporting OSes older than Windows 10 1809 and Windows Server 2019 Depending on your client device, Moonlight is most likely outputting uncompressed PCM audio. 264? 265 is required for HDR and can take a lot more processing power on the client end. Moonlight is stupidly efficient with the battery life on the deck. What version of Sunshine are you using? The nightly build has some I use moonlight on my ipad pro 10. Yesterday I'd upgraded to the latest Moonlight and Sunshine, yet when I started streaming my desktop like I usually do the mouse input lag was noticeably worse. Affected games All games Moonlight settings (please compl I'm running Android OS 6. Reply reply Top 2% Rank by size . I am having issues streaming to my Samsung TV using the Moonlight Chrome Tizen plugin. Maybe not quite as many stutters but it was pretty limited anecdotal testing so I'd assume it's probably roughly the same and the underlying issue itself is the same. I was moving my cursor on the host side. Only thing was after restarting sunshine the audio would work for like 30min or until i alt-tabbed Lagging, stuttering . Low resolution is not a game breaker. The tearing itself is what causes the stutter on the TV. 1 (latest), 9. Find the latest news on upcoming To the above issues, many would suggest you use Moonlight - an alternative streaming option, The ultimate streaming solution to play games at maximum settings with ray tracing and no lag or compression artefacts, all launched from a convenient button in your Steam Library on the Deck, and that both devices revert to their normal state when Gamestream /Moonlight high latency, lag and drop offs after upgrade 🙄, anyone else? Yup, upgraded last night without checking online first, today it’s all screwed up. that worked. 70 If I enable v-sync and frame pacing in Moonlight, I get a smooth stream in gaming mode, however this introduces lag. Things that I have tried to resolve but failed: - Using Linux (worked for 2 weeks then problem came back) Drawing only the client cursor would trade off the slight rendering lag when using Moonlight as a remote desktop option for a slight lag when interacting with screen elements. We implemented the protocol used by the NVIDIA Shield and wrote a set of 3rd party clients. I just finished a 2 hr game session with quest 3 + moonlight. Moonlight says I got a 2ms latency and I still can't play any of my FPS. All reactions. Everything runs perfectly stream wise however the input lag on my controller is noticeable. to restart the level. PC and shield are hardwired on a gigabit network. If they’re running the game at 60fps or under, the latency with Moonlight in most cases is under the frame delivery time, so no noticeable My previous setup with GameStream+Moonlight worked flawlessly even at 4K 120Hz, consistently giving me a total latency under 10ms per frame with wired connection. You switched accounts on another tab or window. EVERYTHING about Need help with Moonlight on Apple TV 4K. 2. If able set the Moonlight client device to the same or next lower priority. Now guys, I was simply amazed how well the stream ran. Hi all, it seems like a less mentioned issue with the android 11 update but I've seen it here a couple of times - Moonlight streaming games develops input lag periodically that makes it unusable, which will then disappear after a few minutes. Having this same issue. I can still use moonlight/sunchine for "chill" games. NO, you cannot mod your patched console unless you have a modchip, stop asking and read the faq. It's able to give a pretty great picture through moonlight, but there is a constant, consistent stutter every second. I then was told to try Parsec which I thought was only for paid remote PCs (Which it indeed was not, self hosting is Launch Moonlight from the Steam Deck's Desktop Mode instead of Game Mode Use the Steam Deck's native Remote Play feature instead Update KDE drivers in the Steam Deck's Desktop Mode Reboot my router Download an app like WiFi Analyzer to see if there's interference on any of the channels For my setup, it was this last solution that did the trick. So with Vsync on, it is resolved (but creates lag). Worth mentioning is that I get the exact same behaviour with stuttering/hitching running Nvidia Gamestream, so it's not necessarily Sunshine specifically that is at fault. I have moonlight sunshine set up on my 3070 pc, streaming to a Logitech G cloud, I see that the only way for me to get smooth gameplay is to set the game graphics so low/medium on top of the moonlight frame pacing being on balance with fps limit, I know it’s not a bitrate issue since no matter how low I put it, it still Moonlight serious lagging and stuttering . As for restarting Lagging? Disable animations here: 2. It's not terrible but it's very apparent compared to something like Steam Remote play which is almost 1:1 movement. A more simple scene in the same game with the same moonlight settings was completely fine, zero stutter. On MacBook, normal screen mouse works fine but when on moonlight it chops and slows down and speeds up depending on how much the mouse moves Share Sort by: Best. This guide is for using Moonlight (AVP Native), currently in available in Test flight, with Sunshine to stream PC games. Else I could modify my traffic shaping commands on-the-fly and watch for packet loss differences right in moonlight. I tried playing with many settings to no avail. 1 with Moonlight Android v4. . Open Moonlight. Set up your streaming via wifi in other parts of the house to see if it still stutters and lag the same way. Lagging? Disable animations here: to play the game. You can read about some of the most notable nightmares in Moonlight Android's decoder-errata. The TV is in "game mode. 3 It definitely is an issue with Sunshine/Moonlight. This way when your actual screen is off, you can still connect with Moonlight as it will use the fake screen, and you can set that fake screen to the exact resolution of your streaming client (for example iPad) to have perfect If you're having issues with consistent "rhythmic" lag/stuttering, we found that changing your Wi-Fi channel to 149 (on 5 GHz in the US) completely solved the issue. u/brutalcomrade. Each room in your house very likely run on different switch on the same breaker board so that will immediately degrade performance. What's more, neither moonlight-embedded on B1 nor moonlight-qt on C have support for OSD statistics. When running a video/audio latency video on YouTube, I get no audio latency when running the video on the tv's YouTube app itself, but I still get the same 100ms latency when running the YouTube video on the PC and watching it through moonlight on the tv. let's start the morning with a 2 geometry dash songs shall we? game other. I’ve hardwired my rig and Apple TV, have 1 ms latency, and yet every Bluetooth controller I try has input lag that makes the games unplayable. Maybe there’s some configuration or something to Moonlight and Sunshine are free and better for privacy, while Parsec has a paid tier with more features. 08 ms Yesterday I'd upgraded to the latest Moonlight and Sunshine, yet when I started streaming my desktop like I usually do the mouse input lag was noticeably worse. My network speeds average around 200mbps on speedtest and I use ethernet but I still don't know why it lags so bad even on a LAN connection, I reduced the bitrate to 4. I keep on getting “slow connection to PC, lower bitrate” prompt with stutters and what not. I posted on the official discord as well, and never received a satisfactory answer. And more specifically, it was something in my Windows 10 install of that PC creating the issue. I have LG C3 OLED and I was using webOS Moonlight client on it. There was always this persistent slight stutter that I could not figure out. Can someone shed some light on the best settings for sunshine and moonlight so i dont keep getting random lag i have a very powerful pc and a s23 ultra phone that i am streaming to Steam touch input in moonlight . ADD: Tryed today moonlight-pc (jar precompilled) - and its like ten times worse - complety unplayble, huge frame loss. Windows version will be getting to that level eventually with all the attention going to the project now (also from the Moonlight devs). I know this has been posted on here previously, but I must add how amazing the experience has been. 4GHz Moonlight Logs Moonlight-1552653029. Setup: Gaming PC (Arc A750/5600X, Sunshine) -> Smart TV (Moonlight app, connected Xbox controller) (Both wired connection to router) I've been tinkering with Sunshine and Moonlight settings for what feels like forever, but I'm still struggling to find a workable solution to get a smooth picture. Nothing but smooth sailing. UPDATE: it seems “Never drop frames” has been dropped as a setting from Moonlight, instead there is now “Video Frame Pacing”. Describe the bug When I am streaming to my Macbook Pro, there is noticeable mouse input lag. 9. For those talking about Raspberry pi, thanks for the info - are you running h. Sunshine back end. I'd say Using Sunshine always add brutal mouse latency no matter what i do, what client, or Android version, or server or software, it just adds a lot of latency. 1080p, 60fps, 35M bitrate. Not sure if it's related but I had an issue with Mortal Kombat 11 running moonlight from steam link hardware on an LG OLED65B6. 10, 9. When I opened another mobile hotspot, there was no streaming lag. Moonlight on Chromebooks is amazing. New. 70 on a different W10 host machine, and with both 2. I am running Android and it keeps stuttering when I am playing games. This guide will teach you how to install Sunshine and Moonlight so that you can stream games from your gaming PC with almost no lag and n Clients range from an iPhone 13, to an M1 MacBook, to an ancient 2013 MacBook all of which had excellent Moonlight streaming performance over wifi, even the 2013 MacBook Chromebook model: Acer 317 Celeron N4500, 1. Remember to read the stickied FAQ post before asking basic questions. Other Moonlight clients High latency with Moonlight+Sunshine . Testing my connection on my Streaming PC I am getting 335 Down and 166 Up and my Switch is getting 20 GB Down and 15 GB Up. 11n for platformers to be playable? Or does the vita not support faster Wi-Fi speeds? Current Specs: GTX 950 802. 5G lower band is to hopefully avoid clashes between the WIFI's. It involves ditching Gamestream in favor of Moonlight and modifying a couple of settings. After reading Geli09's post about possible issues with frame skipping I enabled "Frame Pacing" and that seems to have fixed the issue. If it's an emulator, assign each button to its corresponding counter part Reply reply more replies More replies More replies More replies More replies More replies More replies. No pixel Hello, issue old as time. Moonlight allows you to stream your full collection of games and applications from your PC to other devices to play them remotely. My PC is more than capable of running the games I Added option to stream at device native FPS; Added native PS4/PS5 controller support with motion events, LED, battery, and touchpad** Added support for using the Android device's built-in gyros to emulate gamepad motion sensors* Starting with Moonlight PC v0. SUBMIT. Subreddit dedicated to Moonlight Streaming discussion. I have gigabit speeds, and 600 up and 600 down in the avp doing a browser speed test, my 5GHz channel only has the avp connected on it, and it is set to channel 149, I I have created one another Moonlight port for Nintendo Switch and want to share it with you, so let's get started. Retro gaming on Single Board Computers (SBCs) and handheld emulators. Top. Open comment sort options. The stream kinda drags behind and I get small lag spikes quite frequently. I also think that many people don't notice the Moonlight Lagging Too Much When Playing on Hotspot (without Internet ) So my setup is this. Voters. Other than that input Next, you'll want to set the CPU priority of moonlight. playback issues on Apple TV 4K, stuttering and lagging I've been using moonlight on my iPad to stream my PC that is 80-90 miles away from me. The only problem though is the input lag, theres about 1 full second of input lag, makes it annoying for slow paced single players, and impossible for anything online or mp, now ill tinker sith it abit to try to fix it, but its not This is the comment. To do so, launch the moonlight app then open Task Manager (Ctrl-Shift-Esc) then under "Details" find "moonlight. Even more interesting, I tried moonlight on my laptop with wifi and get no audio latency. However using Steam link or remote play it plays fine. Is it a fun level? So maybe it would make more sense to set the server to 4k, then start games on the server in 1080p window mode, scale the game on the server with the tool to 4k, and then use 4k video streaming with moonlight? I tried FSR and it doesnt work on my laptop, it totally starts to lag and mouse cursor lagging, mostly the Intel iGPU is too weak for FSR. Moonlight for ChromeOS is a legacy client that depends on the deprecated NaCl runtime. With this setup, I tried playing a rhythm game called "Hi-Fi Rush" from PC game pass and had an issue keeping on beat. But definitely report your bugs via TestFlight and/or ask in the GitHub thread. twjp vjsjfy mictzf tqxjw alqizg rno spdouv uwph yxnich spurer